A BEGINNERS GUIDE TO DJing
.
.
(a beginners guide, written
by a beginner. No better way to learn than that, eh?! )
Index
PREFACE
This is a document about skills.
This document will not cover what you should get to become a DJ, modifications
to your tables, popular records or music styles, or any of that. This doc
is strictly limited to the skills required to be a beat-matching dj, firing
upon those silvery wheels of steel, and hopefully will turn a "just starting"
dj into an ameteur "just starting" DJ who has the confidence enough to
evolve into a future professional. The techniques displayed in this document
are in no way, "IT." There are no boundries in mixing, no set way to do
things, no rules to follow... this is why this is an art, and not a career,
and should never be taken as such.
DISTRIBUTION
If you feel that this document is
a valuable asset, and you would like to include it in your own web page,
bulletin board or whatever, please feel free to share this document with
anyone you wish. The only thing that I ask, is that you leave the contents
within this document unscathed. Leave all contents within this document
alone, including the header and footer.
Thank you.
CUEING
Cueing is an integral part of mixing,
and one that is VERY very important. When cueing a record, you are attempting
to gather a lot of information about the record that you want to mix. You
learn about the beat style, rhythm patterns, approximate speed, vocals,
and for the more advanced, there is the advanced cueing where you learn
the records breaks, where they come in and where the beat drops off. All
of this information is vital to making a seamless mix of two individual
sound sources.
BEAT STYLE
Learn the records beat style and
how it will compare with the record that is already playing. If a beat
is simple, (like most techno musik) then try to mix a record with a simple
beat, if a beat pattern is complex and hard to follow, you may need to
back off, and attempt a mix other than a beat matched mix. (ie, mixing
in the down time of the record that is currently playing).
RHYTHM
PATTERNS
Some musik like Detroit Acid and
GOA have a lot of complex sounds that are confusing to say the least. When
introducing a record like this to another like itself, you could create
havoc. When mixing a record that has a lot of activity, it is not a very
good idea to mix it with a record of it's same type, because of the amount
of instruments involved in such a record, you could end up with a big clashing
mess.
APPROX
SPEEDS
Here is how I do it. Sometimes just
listening to them isn't quite enough. How do I KNOW which record is faster?
Here is what I do, and it works great, and keeps me waiting for the records
rather than trying to keep up with the records. When cueing the record
that you wish to mix, scratch the record back and forth to the beat of
the musik that is currently playing. When you hit an even count of 4/8/16
whatever, then just release the record on the beat of the other record
that is playing. Unless your record is COMPLETELY different in speed (ie.
playing at 45 when it should be on 33) then you should have a couple beat
hits before the beats become mis-aligned. At the very instant that you
can hear the beats are not hitting at the same time, give the record that
you are cueing a slight push delicately), if the beat sounds more fouled
up than before then you know that your record is spinning too fast. In
which case you decrease your pitch fader accordingly. Simply repeat this
process until you can successfully keep the beat alignment for about 4
measures. As you get better at this technique you can try several different
versions of this technique such as braking the record instead of pushing
it (and adjusting the pitch down). Also, as you improve, you'll notice
that you need to do this repetitive process less and less. Sometimes, I
can do this whole process just 1 time before getting a propper beat match.
ADVANCED
CUEING
Basically, when you say advanced
cueing, it doesn't mean for advanced DJ's. It just means to simply know
your musik before playing it. When I cue a record, the first thing that
I try to do (unless time just doesn't permit) is know where the breaks
are, the finishing style of the trak and of course how the intro starts.
THE BREAKS
When locating the breaks of a song,
you are trying to find where the song drops the beat. The main drum used
to create your rhythm. You'll notice that in most cases, your tracking
light will aid you in actually finding the breaks. A beat carries a much
deeper groove in the record than the other instruments. So, when the beat
stops, the physical grooves on the record look different. Study the record
and you'll see what I am talking about. Knowing what the different grooves
of are can benefit you tremendously. If you know approximately how fast
your record is spinning (revolutions) then you can look at the needles
current position, and the position where the songs break comes in and you
can estimate the amount of time you have left before the songs break comes
in. This will aid you in situations where you want the down time of the
song to go into a rhythm the instant the other songs goes from rhythm to
the down time (picking up where the other record had left off). The breaks
are REALLY handy to use. When doing a standard beat matched mix, in which
you slide the fader from one record to another, it really doesn't matter
how long you draw it out... about 50% of the time, it just sounds like
you faded it out... revealling your new song. Using breaks aids you, it
gives the illusion as though the songs is continuing a new pattern dropping
certain instruments and using new ones. Why not take advantage of this?
FINALE'/ENDINGS
Here is another important thing,
you must know when your musik drops off, and how it does it. Gradually?
Instantaneous? How? To know this is important to the song you are mixing.
If the song you are trying to mix is slow getting started (ie. lots of
chorus, vocals, hats etc.. before the actual beat comes in) and the record
that is playing has a rather fast ending, you will definately want to start
your mix way ahead of the ending, as to sort of let your new record "catch
up" with the records beat that is already playing. That way, when the other
record dies out, then your record is already there, to pick up the beat
that just left. Just food for thought.
BEGINNINGS
Beginnings are important because
of the this is the foundation of the song you are about to play. If you
sample portions of the beginning into the song that you are already playing,
then the foundation is set for your mix to come in. Some things you may
wish to consider trying when cueing your record (and after you have a perfect
beat alignment) is to try releasing your record from the very first sound
it makes in conjunction with the first records already pounding rhythm.
You'll be surprised, that a lot of these beginnings are actually in time,
and when the beat of the songs finally comes it, it will match with the
song that is already playing. But I HIGHLY encourage you to test it in
the headphones before going live with that technique. One of my favorite
mixes I did like that was the Underground Sounds of Lisbon's song "So Get
up" (the junior vasquez's factory dub mix), in which I let the intro to
"Wizard's world" play, and when the beat dropped off of "So Get up", we
were left with two down time records in which after 4 measures, the beat
for wizards world came to pick up where the other song left off.
THE ART OF
THE SUBLIME (SAMPLING)
What? The job of a DJ is similar
to that of a hypnotist. His job is to work on the subconsious. Every aspect
of blending one song into another is subliminal message to his/her audience.
When using samples, you are foreshadowing on the record that is to come,
and you give off the illusion that the two records that you are playing
are one song. Sampling is a very effective way to fill the cracks in a
seamless mix. Trickery. That is the best way I can describe it. One of
the most effective bits of sampling that I saw was when I was DJing with
a local here in germany, Sascha Reder, he just finished a mix, and slapped
a new record on the platter to replace the old one that was playing, as
soon as he got the record on the table, he set his needle on the beginning
voice sample and at the opportune moment, he let it rip. Then backed it
up and did it a second time. Then allowed the record to play, and then
started his beat matching, when he got a match, and started the mix, that
sample was long gone (he was way past the start of the album). He finished
the mix, and the mix was right-on. The audience, though still not sure,
had a pretty good idea that the song had changedup, but when the voice
sample came back, they thought differently. It sounded as though the song
went into a sort of remission, and came back.
SCRATCHING
Yeah, you want to be a show DJ,
huh? Sorry people, there is not a whole lot I can say about this subject.
I am not well versed in this area. I can tell you, however, that even some
of the worlds most famous DJ's are more concerned about a clean mix over
a mix in which the seams are covered by a fog of scratching. DJ's like
Josh Wink, Frankie Knuckles and such are mixers. They take pride in the
art of mixing. Making one song blend into another without the listener
noticing. I am not downing scratching, there are some very appealing mixes
that can only be properly achieved by scratching. If you have ever listened
to Coldcut, these two DJ's are phenomanal (sp?) in their style. They cut
the piss (excuse my language) out of records. Scratching a record requires
a few things (out of experience), QUICK QUICK QUICK and very DELICATE handling
of the record, and a turntable that can withstand constant vibrations as
you whip the record back and forth. Most importantly, your should fiddle
with the weight of your tone arm, and find the best setting in which it
can stand the constant sliding of the record. As far as TIPS for better
scratching, sorry, like I said, I am not well versed in the art, but I
can tell you that what little I have done has bombed. The only time I was
able to get good scratching was to either scratch a voice sample in, which
is a really cool effect, or to scratch some really high pitched tones.
STUTTERING
Here is a technique that has flavour!
If ever you are encountered with a song that has a good vocal breakdown,
where maybe some woman is singing her brains off, or someone is just rappin'
on about something. If the beat is gone, it is time to play! The best time
to try this is in the middle of a long vocal in which the singer has brought
a word into a chorus... example: In a Trip-Hop album I have, a woman keeps
singing "Give me the feeling..." and keep repeating it until the
beat drops of and she sings.... "Give me feliiiiiiiiiiiiahahahahahahahahahah"
kinda blends the word feeling into a chorus of ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh....
during that part, just wet your finger (or if your live, you probably already
have sweaty hand! heh) and tap the label of the record in succession ...
(keep the beat that just dropped off in your head, and tap with the beat
that used to be there) and just listen!!! It sounds great! Stuttering of
course has other uses as well... you can even stutter accapella's so that
a regular sentence in which every word comes online with the beat, instead
comes online with every other beat, etc.
FINALLY,
EXPERIMENT
No DJ ever gets anywhere unless
he has a style that is fresh. Something new to offer the crowd. Usually
music plays a huge part in this, new music that people are unfamiliar with
is always a good turn-on, but nothing beats a good DJ who can perform C.P.R.
to an old worn out record, and bring it to life with a new spice. Always
experiment with new sounds, samples, and such. Keep your mixing on the
edge... people will like and appreciate it all the more!
DISCLAIMER/NOTE
These are just my beliefs, they
are in no way gospel. Don't think that this way is the right way, because
it isn't. It is just a start for you until you find your own comfortable
style. For the novice, this could serve as a good learning tool, to help
you find yourself. Relax, and enjoy the musik, afterall, musik is fun,
and not work!